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 sparring rule suggestions.

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Random Dude
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PostSubject: sparring rule suggestions.   Sat Dec 06, 2008 10:14 pm

k, I want to come with some suggestions.
the usual rules. no godmoding, no overpoweredness.

here is the new ones that might be accepted.

U cant strike an opponent, u have to go *goes for a tackle at BK, trying to force vomit down his throat*
then it is an attempt, because people block dodge and resist moves, so then if u make an attempt, that wont be a problem.
if u get hit u are allowed to make a 100% succes chance retaliation or lessen of power attempt move. for instance
*I get hit in the stomach, I grabb the hand as the strike comes and tightens my stomach muscles lessening the blow, but I still lose my breath momentarely*

or *I get punched in the jaw, ouch it hurts! but i use the force of ur stik to go into a spinn coming with a roundhouse kick that hits u int the ribs*

3 moves per turn :
*1 I glare at bk

2 I dodge bk hit

3 I ra*e bk Very Happy ( ok not that one Very Happy)* and the moves may be offencive, defencive. or just plain power ups, for instance luffys gear third is considered a move.

that is my idea.
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butters136
Merry Devils Vice
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Age : 28
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PostSubject: Re: sparring rule suggestions.   Mon Dec 08, 2008 8:00 pm

Khorl you are so wise
thats why ur my Captain Wink

these rules look like they would really work bounce
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Random Dude
Pirate Captain
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Posts : 50
Join date : 2008-11-28
Age : 26
Location : In a state of confusion, dont worry, thats just me :D

Statues
Seas Ranking:
500/1000  (500/1000)
Stamina:
1000/2000  (1000/2000)
DF Limit Abilities:
2000/3000  (2000/3000)

PostSubject: Re: sparring rule suggestions.   Mon Dec 08, 2008 9:19 pm

well they work in bloodlines in ac, so why not here?
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